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| The Vadi System |
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All class systems include healing and defence using class specific abilities, along with all of the general features, however some class systems have additional features. These are listed below. |
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Apostate System with Lifevision |
- Lifevision tracks all afflictions, balances, and defences to determine if the line was an illusion or no. If it was an illusion, then the system will ignore it.
- Works for when you see the ** Illusion ** line before and after the illusioned message.
- Toggle for demon syphon.
- (back to top)
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Bard System |
- Has a toggle for Hallelujah, for anti-illusion safety.
- Has a toggle for Dwinnu.
- Trueparry has been implemented, with an option for parrying either limbs (arms or legs) or sides (left or right.)
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Druid System |
- Smart morphing capability for those below Jaguar morph, so that startup defence is automated.
- Grove hypercure has a toggle, for anti-illusion safety.
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Infernal System with Lifevision |
- Lifevision tracks all afflictions, balances, and defences to determine if the line was an illusion or no. If it was an illusion, then the system will ignore it.
- Works for when you see the ** Illusion ** line before and after the illusioned message.
- Fitness has been implemented into the system to be used automatically if you are locked (riftlocked, venomlocked, etc), if you have it enabled.
- The system also will use rage (toggable) to cure all bellwort-based afflictions (provided that your mana is above the mana allowance level.)
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Jester System |
- Nothing special for jesters I'm afraid, except the defences that come with all classes. (back to top)
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Magi System |
- Defences include fortification and binding of channels.
- The system comes with a toggle for simultaneity (to use instead of opening every channel one at a time, if the system needs to).
- Has a toggle for the Necklace of Purity, for anti-illusion safety.
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Monk System |
- Features an auto-transmute mode, where the system will only sip mana and transmute to heal you instead of sipping health.
- Has timed warnings for when numb will wear off, and when you may put vitality back up.
- Parry is replaced with guarding.
- The system takes into account the arm and legs balances.
- Fitness has been implemented into the system to be used automatically if you are locked (riftlocked, venomlocked, etc), if you have it enabled.
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Occultist System with Lifevision |
- Lifevision tracks all afflictions, balances, and defences to determine if the line was an illusion or no. If it was an illusion, then the system will ignore it.
- Works for when you see the ** Illusion ** line before and after the illusioned message.
- (back to top)
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Paladin System |
- Fitness has been implemented into the system to be used automatically if you are locked (riftlocked, venomlocked, etc), if you have it enabled.
- The system also will use rage (toggable) to cure all bellwort-based afflictions (provided that your mana is above the mana allowance level)
- (back to top)
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Priest System |
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Runewarden System |
- Fitness has been implemented into the system to be used automatically if you are locked (riftlocked, venomlocked, etc), if you have it enabled.
- The system also will use rage (toggable) to cure all bellwort-based afflictions (provided that your mana is above the mana allowance level)
- (back to top)
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Sentinel System |
- Smart morphing capability for those below Jaguar morph, so that startup defence is automated.
- (back to top)
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Serpent System |
- Nothing special for serpents I'm afraid, except the defences that come with all classes.
- (back to top)
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Shaman System |
- Nothing special for Shamans, I'm afraid, except the defenses that come with all classes.
- (back to top)
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Sylvan System |
- Defences include fortification and binding of channels.
- The system comes with a toggle for simultaneity (to use instead of opening every channel one at a time, if the system needs to).
- Grove hypercure has a toggle, for anti-illusion safety.
- (back to top)
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